kelley opened this issue on Feb 12, 2003 ยท 9 posts
kelley posted Wed, 12 February 2003 at 12:38 AM
JayPeG posted Wed, 12 February 2003 at 2:20 AM
Did you activate the light cones for the spots that you want to see the light shafts eminating from? If not, you will not see any shafts of light no matter how much fog is in the scene. Lights in Carrara do not react to fog the way lights in the real world do. Light cones in Carrara are not volumetric, they are post render effects. Activate the light cones in order to see the shafts. It's in the effects tray for each individual light. To get your desired effect, try it with and without the 3D shadow option turned on.
kelley posted Wed, 12 February 2003 at 4:29 AM
JayPeG posted Wed, 12 February 2003 at 12:16 PM
When utilizing Carrara's light cones fine tuning is ALWAYS necessary. ;-)
Nicholas86 posted Wed, 12 February 2003 at 7:51 PM
kelley posted Wed, 12 February 2003 at 11:14 PM
The light coming in through the window on the left is exactly what I have in mind. I'm seeing several shafts of light. Are you using several lights? Or a gel? Or does this happen by itself with a light cone?
Nicholas86 posted Thu, 13 February 2003 at 1:36 AM
Its that 3d shadows you need to have an object inbetween the light and the place the light is going to be going through
mateo_sancarlos posted Fri, 14 February 2003 at 2:44 PM
Yeah, I see what you mean - zones of light and dark in the volumetric effect. 3D shadows = dark areas in the dust or smoke.
AzChip posted Fri, 14 February 2003 at 3:26 PM
Those shafts of light can happen either by using a gel in the light or by the light cone's interaction with surrounding objects. Light cones can be fun to play with, and gels almost always make them more interesting. Nice street scene, by the way....