Hello Folks, I emailed this to CL 2 days ago and no response yet. Perhaps one of you may help. I've been trying to render this scene (75mb)in the "FireFly" render engine for quality. The regular Poser render engine works fine but doesn't give me the quality I need for this project. I've set the render engine to the "default" settings plus "raytracing"(I've tryed it without as well, no help). When I click "render" the program will start it's calculations; but, when it gets to the "Adding Objects" portion of the render calculations it seems to hang there. I started the render at 5pm Tues.eve and checked it at 9am Weds. morning (16hrs.) and it didn't move past the "Adding Objects" window pop-up. I don't have this problem with simpler projects. The Fire Fly render works fine. Now--I had this same problem with another project (169mb) I created which had 5 actors in it and only a couple of props. I've yet to try and render it again for the same reason. Maybe this is too complex for P5, with 4 actors and a lot of props. (in fact there are 20 figures listed) The props have the option "smooth polygons" unchecked because they do not render properly under Fire Fly. In this one I am using 3 spotlights (no atmosphere effects). In the other one I mentioned, I am using 7 spotlights (no atmosphere effects). I have under the hood: XP Pro, AMD 1.6G, 1.5G ram, ATI Radeon ALL-IN-Wonder Graphics card and a slaved HD just for graphics work. I've also allotted the full system resources to the Fire Fly render engine by increasing my VM to the limit (absolutely nothing else running). I've upgraded P5 with all the SR packs so it is fully up to date. I've clocked the CPU usage at 100% while trying to render this project and XP reports that the program is running. I have more ambitious projects in mind but am hesitant to start them until I get this problem solved. For what it's worth, I am going to rebuild my machine with the new P4 3.6G hyperthread processor (as soon as the matching MB's are available) and the new ATI 9700Pro graphics card to speed up the render time of my projects. Aside from that, does anyone have any insight to why the program seems to be hanging as I've stated and how to solve it without sacrificing quality? I would be very interested to know how long it took some of you to render large files under the same conditions. Thanks in advance, Larry