pmoores opened this issue on Feb 14, 2003 ยท 6 posts
pmoores posted Fri, 14 February 2003 at 10:56 AM
Course anyone can hazard to point me to the right technique. Might want something similiar for my latest one as i approach the finish. Specifically its just the single light haze texture. Would it be a light with a faint light gel or a separate cone with a faint transparent layer. My issue is im planning to have a monster/cyborg peering around a corner but need to light it bright, while rest of scene much darker. http://www.renderosity.com/viewed.ez?galleryid=261554&Start=1&Artist=Rochr&ByArtist=Yes http://www.renderosity.com/viewed.ez?galleryid=326431&Start=1&Artist=Rochr&ByArtist=Yes
madmax_br5 posted Fri, 14 February 2003 at 3:46 PM
I am fairly sure he uses universe image creator for those fx.
Rochr posted Fri, 14 February 2003 at 5:19 PM
Rudolf Herczog
Digital Artist
www.rochr.com
Rochr posted Fri, 14 February 2003 at 5:23 PM
Rudolf Herczog
Digital Artist
www.rochr.com
pmoores posted Fri, 14 February 2003 at 9:48 PM
I see. Thanks... might have a use for highlighting and bringing out the main monster in the next one.
EYECON posted Sun, 27 April 2003 at 5:49 PM
Thank you very much Rochr for this comprehensive tute... i also try my best to find out ways to create scenes on bryce and polishing it up with photoshop... with this additional knowledge, i could improve more of my art... tnx!