Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 19 6:46 am)
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Pretty cool! I think a lot of us have gone a bit too far in equating higher mesh density with better figure structure. I have been playing around a bit with the Poser 4 Lo figures. They do render very fast! Much more efficient. (If you have P5 and really want to see the cloth room in action, use cloth with a low poly figure....) I would like to see some lower polygon characters with better joint handling, though. I only need higher resolution for better bending and a range of facial expressions.... Try using the V3 joint setter on the P2 figure, and see what happens.... Works halfway well with the Poser 4 Lo woman, with a little toggling. Okay, you have to cut the mesh to add buttocks....
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
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Jose Silva (i hope i got that right) posted a wonderful remapped P2 figure that is just right for me since I haven't the money to replace my kerosene powered IBM XT with a machine that can run P5. I got going with some morphs to coax some expression from "her" since the body was just great as-is and i even got "her" mouth pried open... though I had to give her false teeth (with could use a better texture). Probably some good glass eyes would be in order too... but pretty cool huh? One can't seem to pose the fingers directly, but you can make a hand pose on a hand figure and then aply it to the P2 figure here straight from the hand pose library. Needs aureola dialation I think but I can never get that right. These figures take textures of photos of faces much better than later figures since they are pretty ortho I guess and the features they map to are smoother.