momodot opened this issue on Feb 15, 2003 ยท 7 posts
momodot posted Sat, 15 February 2003 at 12:26 PM
momodot posted Sat, 15 February 2003 at 12:30 PM
momodot posted Sat, 15 February 2003 at 4:35 PM
Cage posted Sat, 15 February 2003 at 4:50 PM
Pretty cool! I think a lot of us have gone a bit too far in equating higher mesh density with better figure structure. I have been playing around a bit with the Poser 4 Lo figures. They do render very fast! Much more efficient. (If you have P5 and really want to see the cloth room in action, use cloth with a low poly figure....) I would like to see some lower polygon characters with better joint handling, though. I only need higher resolution for better bending and a range of facial expressions.... Try using the V3 joint setter on the P2 figure, and see what happens.... Works halfway well with the Poser 4 Lo woman, with a little toggling. Okay, you have to cut the mesh to add buttocks....
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
vilters posted Sat, 15 February 2003 at 5:58 PM
Pretty good. The belly and the chest could do with some magnets. i'll give her a go when finisshed with the P4-Lo female. The texture seems OK. Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
vilters posted Sat, 15 February 2003 at 6:00 PM
Update for Cage Why add buttocks. I never understood their purpose. Help on this one please Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
momodot posted Sat, 15 February 2003 at 11:42 PM