Forum: Poser - OFFICIAL


Subject: Lumpy shoulders!

mgroves opened this issue on Feb 22, 2003 ยท 8 posts


mgroves posted Sat, 22 February 2003 at 8:36 PM

It seems more noticeable in the male figures, but all of them seem to have lumpy shoulders, made even worse with clothing. Everything looks like a GI Joe costume. Does anybody have a workaround for this, or do I just have to live with it?


PapaBlueMarlin posted Sat, 22 February 2003 at 10:49 PM

What male figure are you using? If this is P4 I can see what you mean, but I haven't noticed this with Mike.



mgroves posted Sun, 23 February 2003 at 9:29 AM

Yes, I've been using the P4 man, but all the illustrations I've seen with Michael wearing clothes seem to have bad shoulders, too. Maybe I'll have to look closer. Morgan


melanie posted Sun, 23 February 2003 at 9:38 AM

It does it with Mike, too. It's been one of my pet peeves about the male characters for as long as they've existed. The shoulders are bulky, not nice and square like a shoulder should look. They're too round over the tops of the arms. With clothes on, it gives them "football shoulders." The only think I can suggest is post work. I've actually gone into Photoshop and squared off the shoulders with the various tools. Clone in some background around the shoulders to carve them down a bit. That can help some. Melanie


Patricia posted Sun, 23 February 2003 at 12:13 PM

Those !#*! lumps that Mike has for shoulders can drive a person to drink---I'm living proof ;) I needed very realistic, long, flowing hair for a Mike character in a close-up and spent days trying to get hmann's beautiful hairs to flow over those two swollen lumps. After several IM's from the hairs' creator, who didn't think it could be done, I finally had to give up. I've never seen shoulders that shape and size on any man (other than body builders, and I don't do much work that I can use exaggerated musculature in). The men I know with nice shoulders have a flowing line from their necks to the outer edge of their shoulder, not a descending line, then a huge swelling at their shoulder. Morphing them out of that shape, yet still keeping them looking toned and young, is beyond me at present. I did manage to get rid of them in a figure of an elderly wizard, which I'm finishing and hope to post this week. Wish someone who is a better morpher than I would make up a set of more realistic shoulders.....


mgroves posted Sun, 23 February 2003 at 1:49 PM

Well, at least I'm relieved to know that others have the same problem! Maybe some of the wizards can create realistic shoulder morphs for us apprentices.


Muscleguy posted Mon, 24 February 2003 at 6:33 AM

I have been an active bodybuilder and bodybuilding judge for the last 15 years and I can tell you I have never seen any human with the distorted shoulders that you see on mike when you crank up the muscular morphs. The shoulders do not look bad in the standing arms down at sides poses (contraposto) but as soon as you raise the arms he begins to look fake. Would going in and tweeking the partial body morphs dials help?????


Irish posted Mon, 24 February 2003 at 7:25 AM

This is from another forum via VS: "if you pivot the shoulders down about 10 degrees and then reset the bicep area, it gets rid of those rounded shoulders a bit. You're not twisting them down, you're rotating them." That did the trick! :) Irene