LonRanger opened this issue on Feb 25, 2003 ยท 9 posts
LonRanger posted Tue, 25 February 2003 at 1:33 AM
Any suggestions on good books about creating 3D comic books? I heard that Creating 3D Comix by Mortier is not very useful. Also, has anyone heard of any software that is dedicated specifically to comic book creation? (2D or 3D) Thanks.
fls13 posted Tue, 25 February 2003 at 9:59 AM
Not specifically, but I did find out that the film Road to Perdition was bsed on a graphic novel (glorified comic book). You might want to take a look at that for some ideas.
_dodger posted Tue, 25 February 2003 at 11:10 AM
How about books on creating non-3d comics? There are tons of those. If you're talking about printing and publioshing them, Dave Sim's Cerebus' Guide to Self-Publishing is indispensable. As far as other books, I don't have recommendations on specifics, except get one on making comics, not on drawing comics. Also read Wizard. And I think they have articles on Wizard World.
JoeyAristophanes posted Tue, 25 February 2003 at 12:30 PM
"The Art of the Comic Book" by Scott ----- (I forget the last name; he drew Zot. He's also got a second one out that's pretty good too. And again I forget the name, Will Something, who drew The Spirit. He also has a bunch of books on the craft of doing comics.
jaybutton posted Tue, 25 February 2003 at 1:13 PM
Scott's last name is McCloud and Will's last name are Eisner. Both authors are excellent. :) Jay
Lyrra posted Tue, 25 February 2003 at 8:04 PM
I posted a question similar to this over in the Comis forum, you should go look over there. Based on a recomendation I bought the book "Panel Discussion" which is excellent. Unfortunately, now everytime I see a movie I translate into panels .... sigh yet another way to confuse my head
Quoll posted Wed, 26 February 2003 at 2:12 PM
_dodger posted Wed, 26 February 2003 at 3:37 PM
The best book in the world, IMHO, is called "Understanding Comics" by Scott McCloud. YES! YES! YES! I was trying to think of that one but I couldn't dredge the name or author up, so I remained silent because it sounded better than 'Um, there's one but I don't remember what it is or who it's by' There are other books to look at too -- comics. Good ones. Sandman and Death books. Claremont, Kirby, and Miller stuff. Mark Schultz (Cadillacs and Dinosaurs). Dave Sim (Cerebus). Watchmen. Kingdom Come. Marvels. Uncle Sam. Hell, anything Alex Ross worked on. Use them as examples of what to strive for. Try reproducing a page in Poser form. If you do well, go read the post I'm about to make.
ChromeTiger posted Thu, 27 February 2003 at 12:07 AM
Can't emphasize enough the usefullness of comics themselves. Buy 'em, read 'em, then go through them again and look at the art. Examine how panels are laid out, and each panel leads into the next. Then, make your own. Start with a simple one-shot story, and write out the script, panel by panel. Then start creating your panel art, one panel at a time. I know, that's more information than what you originally asked for...but it works. I'm living proof. :-) ChromeTiger aka David J. Hebbe Digital Colorist "Bubba the Redneck Werewolf" from Brass Ball Comics Diamond Previews 'Certified Cool' for February, Due on shelves April 2003 PS: If you (or anyone else in the RO community) happens to be attending MegaCon in Orlando this weekend, drop by and say hi!) PPS: Dodger, watch your email...I'll be in touch.