toolstech opened this issue on Feb 25, 2003 ยท 7 posts
toolstech posted Tue, 25 February 2003 at 8:30 PM
EvoShandor posted Tue, 25 February 2003 at 8:57 PM
Vicky's got multiple parts on here that are not included on this texture...she's got a layer covering her eyes/eyebrows/eyelashes....I think they are called outer eyes, upper eyebrows, and something else for the eyelashes...you need to make these parts 100% transparent to get rid of your bogus textures there. I'm sure someone will follow up w/the details if needed. Evo
toolstech posted Tue, 25 February 2003 at 9:06 PM
Thanks Evo. I understand this. The point is that I need to apply the real textures for teeth, eyebrows, eyelashes, lips (the lips currently are using the base high res face map rather than the makeup map) or (as you said) make the appropriate sections transparent with alternate texture maps. The problem is, with 3DS Max the only ways I have ever done this are through material sub-objects in the mesh itself, or by using a multi/sub-object material. Neither of these options seem to be giving me access to the groups associated with these objects (hence I can't make the eyebrows, for instance, invisible). The eyes themsevles are fine, btw. I just didn't have that material loaded yet in the image above.
EvoShandor posted Tue, 25 February 2003 at 9:28 PM
Try using the morph(dials)in Poser for "browsgone" (1.0) and for the lashes... spin the "lasheslong" dial negative about 5 points and the "lashesupfull" and "lasheslowfull" dials about negative 8 points. Then export your geometry, and see if that works for what you want.
toolstech posted Tue, 25 February 2003 at 9:33 PM
Thanks. Not sure why I didn't think of that. But that will still only help with the eyebrows (though that is the most glaring problem at the moment). I still need the eyelashes, teeth and lips. There has to be a way to get this to work with the exported geometry. I'll keep trying.
EvoShandor posted Mon, 03 March 2003 at 7:11 PM
so, what did you end up doing w/this, I'm curious...did you get it to work?
toolstech posted Mon, 03 March 2003 at 7:55 PM