Forum: Bryce


Subject: Render Quality, Optimization Settings

The Pope opened this issue on Feb 26, 2003 ยท 10 posts


The Pope posted Wed, 26 February 2003 at 6:19 PM

Hey Gang, Wondering what everyone thinks about the rendering quality seetings, and how good the highest setting really is, if it's worth the wait time, etc. Also, What is really happening in the Optimization setting, BSP? What's it DO? Thanks for all the help, for sure. Pope


dan whiteside posted Wed, 26 February 2003 at 7:28 PM

Depends on the scene - fine lines and complex detail looks better (well, sharper might be the better word) at higher RPPs as does all the Premium effects (like Soft Shadows) and hi-rez image textures. With Bryce textures I can see a difference between 16RPP and 36 but not between 36 and 256. I've never understood Optimization, but I just do one render pass and write down the time for each setting then use the fastest one. It has no effect on the actual render, just may affect the speed.


Ornlu posted Wed, 26 February 2003 at 8:15 PM

Dan rpp are mainly for doing complicated reflections or soft shadows. I can see the dif between 144 and 256 quite clearly, but the render time is nearly double.


shadowdragonlord posted Wed, 26 February 2003 at 9:27 PM

Bryce 5 is a bit cooler than 4 because you can just turn the settings down for previewing and object placement, then crank it back up, hit the button, and go to bed! Saves lots of time test, field, and spot rendering...


cocoalex posted Thu, 27 February 2003 at 1:28 AM

I new to Bryce and I think about this a lot. I have a question. If I make a picture having this size: 1024x768 and I render it at 256x192 I won't get a good rendered image, corect? To get my final image at the size I wanted (1024x768) I must render my image at its size (1024x768), corect??? But if I'm rendering my image at a smaller size and then choose a bigger picture size and rendering size, will my image be affected??????


tjohn posted Thu, 27 February 2003 at 1:49 AM

"If I make a picture having this size: 1024x768 and I render it at 256x192 I won't get a good rendered image, corect?" It will be a good image, just a lot smaller. "To get my final image at the size I wanted (1024x768) I must render my image at its size (1024x768), corect???" Yes. But you can render at a larger size and size down in a paint program. Sometimes this makes for a sharper image. Sometimes. "But if I'm rendering my image at a smaller size and then choose a bigger picture size and rendering size, will my image be affected??????" As long as you keep the Aspect Ratio the same, only the size of the image will be affected (I'm assuming you're asking if the composition will remain the same). But the larger the image, the more detail will show up, especially in the textures.

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


Rayraz posted Thu, 27 February 2003 at 1:54 AM

cocoalex, I'm not sure if I undersatnd your question completely but here's a try to answering it anyway: When you change the image-resolution in bryce you have to re-render the image at the new resolution. You can basically render every bryce scene at every size you want. If you worked on a document with a wireframe of 800x600 you can render it at any other size without having to change the scene.

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tjohn posted Thu, 27 February 2003 at 1:58 AM

Sorry, Rayraz, crosspost.

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


Rayraz posted Thu, 27 February 2003 at 1:58 AM

Optimization optizes the use of geometry. check this thread: http://www.renderosity.com/messages.ez?Form.ShowMessage=710155

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Rayraz posted Thu, 27 February 2003 at 2:00 AM

And another interesting rendertime thread: http://www.renderosity.com/messages.ez?Form.ShowMessage=204754

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