PilotHigh opened this issue on May 14, 2000 ยท 7 posts
PilotHigh posted Sun, 14 May 2000 at 3:54 PM
robert.sharkey posted Sun, 14 May 2000 at 5:03 PM
Looks great for me. If you give the tongue a bump-map, i think it goes closer with the rest of your fantastic face-texture. SHARKEY
PilotHigh posted Sun, 14 May 2000 at 5:08 PM
Robert, I'm working on that as well as a skin bumpmap which when set to 0 (zero) he looks normal but when set to -100 or +100 he looks pretty scary.
andyjlee posted Sun, 14 May 2000 at 5:41 PM
Im also working on a vampire, but female. Might I suggest that you use REALEYES, available from Bushi's 3D Website. Also a beard and moustache prop, with trans map would improve the look no end. The sugested tounge bump map is also a great idea. Anyway I think the face texture is excellent, any chance you could post it seperately.
PilotHigh posted Sun, 14 May 2000 at 6:04 PM
Andy, I started this guy before Bushi put up RealEyes, then left him for a while. Although, I do have them installed now and his .pz3 with the new P4NM figure but I don't know if I can do this after the fact. Also, I'm on a Mac and don't have all the utilities available for Poser, like the cr2 editor and the MorphManager . Could I just save Bushi's figure to the character library then change my guy that way? But would I lose all my morphs and material settings? I do plan on putting him in the Free Stuff when he's done, but right now I'm still working on the texture. If you wanted the original texture I started with, it was called 'seanmaletex' and it was in Free Stuff. I wasn't going to put a stash and beard on him just the '5 o'clock shadow' look. In fact the texture came that way originally.
PilotHigh posted Sun, 14 May 2000 at 6:09 PM
Andy, I'm sorry. I just realized I was talking about the wrong texture, I tried so many! This texture does have a beard and stash so maybe I'll put them on him and see what they look like...
lmacken posted Sun, 14 May 2000 at 9:29 PM
I think the tongue you're using works better scaled up to 200% in the 'y' direction only. Maybe you could give a character Real Eyes and then load your character on top of it choosig to save props when asked. Haven't tried it...