Forum: Bryce


Subject: And another abstract. This one has a name too...

Rayraz opened this issue on Mar 03, 2003 ยท 14 posts


Rayraz posted Mon, 03 March 2003 at 2:23 AM

It's name is stress. (Because my exams start again today)

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Zhann posted Mon, 03 March 2003 at 3:49 AM

Your stress is rather colorful, nice job, DTE?

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


Rayraz posted Mon, 03 March 2003 at 3:59 AM

DTE with volumetrics, 2D-planes, UFX, DTE with normal textures, 360 degree panoramics with spheres and randomizers. And then lot's of layering and masking in PSP.

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bikermouse posted Mon, 03 March 2003 at 4:38 AM

My first impression was that it would make a good stained glass, but the more I look at it, I see more things that it could be. Very interesting to look at. One of those picts that you could look at for a long while. - TJ


Rayraz posted Mon, 03 March 2003 at 4:57 AM

For the people who want to see how I make my abstracts here's some effects images I use to layer these abstracts together.

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Rayraz posted Mon, 03 March 2003 at 4:57 AM

2nd effect

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Rayraz posted Mon, 03 March 2003 at 4:58 AM

3rd effect

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Rayraz posted Mon, 03 March 2003 at 4:58 AM

4th effect.

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Rayraz posted Mon, 03 March 2003 at 5:00 AM

And the 5th. Feel free to use these pics to make your own abstracts. I'd like to see what you come up with.

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cambert posted Mon, 03 March 2003 at 5:51 AM

Good luck with your exams.


Rayraz posted Mon, 03 March 2003 at 7:25 AM

Thanx!

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Ang25 posted Mon, 03 March 2003 at 10:59 AM

cool, I like some of the effects used as much as the combined. They are great. I played around with your instructions but I must of done something really wrong because it didn't produce anything near as beautiful as yours. I will try again sometime. Angela


treemont posted Tue, 04 March 2003 at 11:38 AM

yeah, i also tried before, but this gives me a better idea. did you make the effects in bryce and combined in psp?


Rayraz posted Wed, 05 March 2003 at 12:30 AM

1st effect is Bryce mudcrack inverted and a heavily blurred version of a texture made in UFX. I combined them in PSP. The 2nd effect is a combination of 2 filters in UFX. The 3rd effect is a bunch of spheres in bryce randomized and rendered with 360 degree panoramic mode. The 4th effect is made with the terrain editor in bryce (mudcracks). The contrast was boosted and to make the image smooth again it got a heavy 'edge-perserving-smooth' in PSP. The 5th effect is a little DTE-work mapped on a sphere.

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