Forum: Poser - OFFICIAL


Subject: Why two sets of material zones for the V3 eyes?

classic opened this issue on Mar 04, 2003 ยท 5 posts


classic posted Tue, 04 March 2003 at 9:55 PM

This is a great source of confusion when I am manually setting textures on V3. Why are there two sets of material zones for the eyes? (see picture)

Should I try to make one set transparent, or have them both point to the same map? Why does she need two sets in the first place?