Forum: Vue


Subject: vue's coordinate system

poserpro opened this issue on Mar 06, 2003 ยท 6 posts


poserpro posted Thu, 06 March 2003 at 8:41 AM

i just found coordinate system for Vue is like max, unlike Poser or Bryce or C4D which use right-hand rules, X for RL Y for UD Z for FB


runwolf13 posted Thu, 06 March 2003 at 12:08 PM

Color me stupid, but what does this mean?


SAMS3D posted Thu, 06 March 2003 at 12:16 PM

Yep, it is like AutoCad too.....Love the Vue...Share


BillyGoat posted Thu, 06 March 2003 at 3:02 PM

Are you all sure? My manual reads: X=R/L Y=Near/Far Z=Up/Down This is world space from page 58. If i'm wrong, please let me know.


sittingblue posted Thu, 06 March 2003 at 3:44 PM

I think:

from the top-to-down point of view:

X = right / left
Y = top / bottom

from the side point of views:
Z = top / bottom

Charles


BillyGoat posted Thu, 06 March 2003 at 3:52 PM

Thank you!