Hepcatbrandon opened this issue on Mar 10, 2003 ยท 3 posts
Hepcatbrandon posted Mon, 10 March 2003 at 7:57 PM
I'm working on an animation in which some rings are spinning around and in the center some kind of energy ball is going to emerge or some such nonsense. I'm sure everyone has done this. Anyway, the rings spin faster faster so in the last second of the animation they are much too fast for the fps rate. Is there a way to fix this without pumping up the fps. maybe in post-processing? a blurring effect would be the ideal thing. p.s. the only anmation software I have is ImageReady thanks
Aldaron posted Mon, 10 March 2003 at 9:59 PM
Attached Link: http://www.geocities.com/SiliconValley/Haven/2470/proptut.html
You could probably modify this tut to get what you want.Hepcatbrandon posted Mon, 10 March 2003 at 10:41 PM
possibly, the thing is they are rotating tori. Maybe I could map something onto some spheres. hmmm... that gives me something to think about, thanks for the suggestion