Forum: Bryce


Subject: Mayang free textures -- heavily used :)

Doublecrash opened this issue on Mar 11, 2003 ยท 9 posts


Doublecrash posted Tue, 11 March 2003 at 4:20 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=353031

Hi everybody. Our "spotlight link of the week" has really lots of wonderful phototextures to use, so I did it and used them heavily in this image.

Hope you like it.

If you want to see the much larger and oh-so-really-less compressed version, click the link to the gallery posting above.

Stefano


Erlik posted Tue, 11 March 2003 at 5:05 AM

Like the pic, but shouldn't you raise the bump on the peeling metal plate on the left?

-- erlik


Doublecrash posted Tue, 11 March 2003 at 5:38 AM

Actually it's up to 100... tried to make an altitude render to obtain a terrain, but it wasn't so good.


GROINGRINDER posted Tue, 11 March 2003 at 2:24 PM

You can make bumps higher than 100. Not that I think this needs it.


tjohn posted Tue, 11 March 2003 at 2:44 PM

GG: How can you make bumps higher than 100? The slider only goes from -100 to 100 in the texture editor in the version I have (Bryce 5 with the update).

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


tresamie posted Tue, 11 March 2003 at 4:04 PM

Stefano, it's amazing. There is only one very very tiny thing I would change. The stain on the stone under the bust would be greener. I love the way you even thought to put the dirt/dry grass in the storm sewer openings! Tres

Fractals will always amaze me!


AgentSmith posted Tue, 11 March 2003 at 5:57 PM

Bump maps; Click on the actual number for the bump map, so you can manually enter a number, you can make it go up to 999. AgentSmith

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Quest posted Tue, 11 March 2003 at 8:06 PM

AgentSmith, GroinGrinder, an often overlooked feature, thanks for pointing it out. Doublecrash, that's a great image.


Doublecrash posted Wed, 12 March 2003 at 8:16 AM

Whoa, I didn't know you could increase the 100 limit on the bump! Now I will try something extreme, just to see what it comes out :) Tres: you're right. The statue being coppery, I think I should've bleeded some greenish stuff onto the stone-base. Stefano