Mitch1 opened this issue on Mar 15, 2003 ยท 1 posts
Mitch1 posted Sat, 15 March 2003 at 6:37 PM
I'm building a new figure to fit MM2 as clothing would. Basicly I spawned the shapes exporting Obj files from every MM2 bodyparts and then used CR2Donor(Same as Quickconform) with Michael's Body suit to create the CR2. But when I try to conform the figure to MM2 its parts won't conform, my figure will be all around. I noticed that when I open MM2 in the setup room in poser 4 or 5 he turns back into regular Mike 2. The model I'm trying to make clothes for is the monstruous #8 plus some tuning with Mike 2 morphs. I also notice that when I check my new figure in the SETUP ROOM even though all the values in the Joint Editor are the same it has the regular Mike 2 skeleton tied to a Body 8 Monstruous scale mesh. Could that be why CR2 donnor is not working?? If so how to conform my new figure to MM2???? Please help.