Forum: Vue


Subject: Latest Character Portrait

KateTheShrew opened this issue on May 19, 2000 ยท 3 posts


KateTheShrew posted Fri, 19 May 2000 at 8:30 PM

This is the heroine of my "future game to be completed sometime this century if I live that long or don't shoot my computer whichever comes first." I posted the poser version of this model in that forum, but I am just blown away by what Vue did with her. It's the latest updated Vicki with the standard morphs and some morphs from rtamesis and Traveler all combined together. I used the victoria textures from Kristyn and the lips from Annie. The clothing textures are from one of my home design programs and the background is my own creation. The only thing I can't figure out how to fix is the right eye where the transparencies from the eyelashes and the hair cross. I managed to get rid of the blue gunk, but now the lashes are solid there for some reason. I'll keep playing around with it and see if I can fix that, but if any of you know how to correct the overlap problem, let me know please? Kate

arcady posted Fri, 19 May 2000 at 9:54 PM

Have you taken a look at the transmap Zygote used for the hair. Note how it's all grey and black? Rather than white and black... That means it's never 100% transparent. I suspect this is related to the problem. Notice that grey shadow over her face where the hair is. It's not a shadow. It's the semi-transparent hair.

Truth has no value without backing by unfounded belief.
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KateTheShrew posted Fri, 19 May 2000 at 11:51 PM

I did notice that. I'll play around with the transmap tonight and see if that fixes the problem. I'll also see if I can duplicate the one you're having with the zygote map. Kate