x-man opened this issue on Mar 24, 2003 ยท 2 posts
x-man posted Mon, 24 March 2003 at 3:14 AM
hy guys,
which you thoughts are the best way to model an human or a or a simpler character ?
In order to animate it in a animation which it's the way? (use the same program for the modeling and the animation, or export the model in a program like poser or 3dsmax for the animation).
For animation I mean animation of the body (run, walk...) and animation of the expressions (ace, mouth...)
Thanks to all
Best Regards
xman
ouroboros_red posted Fri, 28 March 2003 at 4:17 AM
I'm currently working on an animation for college using Max, i box modelled the character which was quite quick and easy but i had more difficuilty when it came to adding morph targets for the face, i found it difficuilt and time consuming getting them to look right... mind you, that may say more about my modelling ability than the methods i used!