JDexter opened this issue on Apr 05, 2003 ยท 11 posts
JDexter posted Sat, 05 April 2003 at 6:48 PM
Maybe it's me, but when I use 3D Boolean, I end up spending more time deleting the enourmous amout of bad links and extra vertices than if I just set all the vertices by hand in the first place. An example: I have a cube (Tried both Vertex and primitive) and I want to subtact a smaller cube from the middle for a window. The results are awful. I have tried subdividing first, triangulating, etc, but still I get a mess. Am I doing something wrong or it the program? It is Carrara 2.0 with the latest updates. I really have something I have to get done, so I am just deleting all the stray links and vertices till the outline then I play connect the dots and fill, but there has got to be another way. Any help would be most appreciated. Thanks, JDexter