Forum: Poser - OFFICIAL


Subject: Why is this mapping problem happening?

gtrias opened this issue on Apr 06, 2003 ยท 4 posts


gtrias posted Sun, 06 April 2003 at 6:32 AM

Hi - Can someone tell me why this mapping problem is happening? I'm pretty damn sure I've followed the directions outlined in the tutorial for the arms to the letter, and I was able to get the other body parts to work before (albeit with a lot of problems there too). Is there some blatantly obvious thing that I'm missing? This is extremely frustrating.

Thanks for your help.

gtrias


Maveris posted Sun, 06 April 2003 at 3:00 PM

Hi gtrias, I don't know why... but, if I have similar problem, check: - if the textures is made for my character (V2 or V3). - if the material of body parts point to the right textures. - if I change the original meshes of the character. Hope help you, Mav :)


gtrias posted Sun, 06 April 2003 at 9:56 PM

Mav - Thanks for the advice. The textures were made for a remapped vicki (using uvmapper) and the tutorial for applying them was explicitly followed. Yet despite this - no joy. Any other thoughts? I have a sneaking suspicion it's pretty obvious, yet I still don't have a clue. Thanks! gtrias


skee posted Sun, 06 April 2003 at 11:52 PM

It appears that you are using the same texture for the whole figure on each indviual part. If you look closely you can see the writing on the arm part. Make sure that each part has it's own map. hope this helps. skee

NOTE: No trees were killed in the sending of this message, but a large
number of electrons were terribly inconvenienced.