theWul opened this issue on Apr 10, 2003 ยท 5 posts
theWul posted Thu, 10 April 2003 at 5:24 AM
SO: why are the buttocks in the picture different, as
the right buttocks "Bend Mag as Morph" Morph was created from Buttock Bend Mag without any other settings changed?
Needless to say when using the Magnet instead of the Morph the buttocks look similar again...
Any kind soul help me out?
Eowyn posted Thu, 10 April 2003 at 9:15 AM
Hmm you mentioned that the one magnet affects both buttocks.. could that be the problem? I mean, if you're (in the example) using morph for one buttock and magnet for one buttock, don't you get a double effect because the magnet is affecting both? Or maybe I haven't got a clue what I'm talking about... LOL
vilters posted Thu, 10 April 2003 at 10:48 AM
The position of the magnets base is the axe of the rotation. If you want to use one magnet for left and right sides you should put the magnet in the middle of the X as. Don't know if you did that. This might be the problem. Sugestion : put the nudity flag on next time. Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
theWul posted Thu, 10 April 2003 at 12:53 PM
Thanks for your efforts so far, but: as you can see the dial for the magnets influence on the right buttock is set to 0 while the morph dial is set to 1. Switch those settings (magnets influence to 1, morph to 0)and both sides look similar (because the magnets base and zone are in the middle of the X-axis)...
theWul posted Fri, 11 April 2003 at 1:11 AM
I did some further exploration in this and found out that the magnet and morph-from-magnet only behave different when the magnet is rotated (in the picture the magnet's x-rot was set to -61)... So this finally seems to be a bug. Where do I send this?