Forum: Bryce


Subject: advice needed

maximus opened this issue on May 29, 2000 ยท 6 posts


maximus posted Mon, 29 May 2000 at 3:27 PM

I'm working on this model of a spaceship in bryce4 and I'd like some advice from you guy's I know it needs more detail and all but I'm also thinking about the overall shape and design, and also the textures, if anybody knows some tutorials about modelling in bryce that'll be pretty cool also. Thank's in advance everyone! p.s There are a lot of talented people in this community.

bonestructure posted Mon, 29 May 2000 at 5:13 PM

actually, it looks pretty good to me. You might try putting some kind of engine mechanics to extend the rear end to be more equal. It's a bit front heavy. Modify a few more small primitives to break up the smoothness of the engine nacelles. Remember, in space, shape doesn't really matter. But It's quite nice.

Talent is God's gift to you. Using it is your gift to God.


Art posted Mon, 29 May 2000 at 7:32 PM

Ergo, if in space, how can it be front heavy? Just a thought. Great job so far!


DigitalArtist posted Mon, 29 May 2000 at 7:40 PM

Lookin good! IMO it doesn't need a texture. Very very slick. I think it could use more engine detail on the engines too, Bit its way cool as is -Matt (Whose vehicle modelling capabilities in bryce suck)


Inkwolf posted Tue, 30 May 2000 at 6:59 AM

Gotta agree: this looks fantastic exactly the way it is! It doesn't really need anything more, in my opinion. Looks like a slick little space rover, straight out of some galactic vehicle showroom. The textures you have on it look terrific, too.


Stardust1234 posted Wed, 31 May 2000 at 6:27 PM

I really like the texture you used on the ship, But mayby the engines could use some smoke and/or flames...? Anyway, nice work, looking forward to the final render...

StarDust