Lemurtek opened this issue on May 30, 2000 ยท 8 posts
Lemurtek posted Tue, 30 May 2000 at 6:57 AM
arabinowitz posted Tue, 30 May 2000 at 9:52 AM
Looks good so far. Can't wait to see the finished product! I'll be one of the first to Download him.
arcady posted Tue, 30 May 2000 at 10:50 AM
Will he then be 'genitaless' or is that just because this is a test render? The hoove shadow effect in interesting. But if you do it you might want to update the female to match or provide two textures for each figure. A with and a without. I like this 'series'. Though with the female there are some issues with posing her feet. The dial do strange things if you try to move her via them.
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Dave posted Tue, 30 May 2000 at 11:58 AM
Looks rather interesting to me. Would be interested in adding this character to my library (getting kind of stuffed in there).
Lemurtek posted Tue, 30 May 2000 at 4:20 PM
He'll have genitals, just like the Poser 4 dork. I'm still trying to figure out all this joint business, hopefully I'll eventually get it right. As for the dials, I don't know what the deal on that is, I've had problems with them ever since I started. Regards- Lemurtek
bloodsong posted Tue, 30 May 2000 at 6:45 PM
wohoo lemur!! you go, small, furry animal...! it seems to me a lot of people have problems with messing with the male figure, and it seems to be because of the alternate geometries and genital switch and whatnot.
Lemurtek posted Tue, 30 May 2000 at 8:00 PM
I think I have it figured out so Jericho can whip out his thing when he needs to :), I copied the alternate hipnogen thing into the Jericho drawer, than edited the corresponding section of the Jericho.CR2 to point to it. It's gonna be a pain to match up the texture though, what I did was load the alternate hip into UVMapper, save the UVMap, then load that as a new layer in Photoshop, so I can work on it without disturbing the main texture. I'll see how it works. Poor Krysta though, she got nothin but smooth polys down there. :( Regards- Lemurtek
bloodsong posted Tue, 30 May 2000 at 8:10 PM
heya; that's good. i think scott said you can avoid that alternate genetalia problem by putting the character into a new directory, so you're fine. :) (silly me, i usually put same/similary geometries in the same directory.)