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First, I would LOVE to take the credit for the bridge, but I can't. Found it quite a while ago on the net and didn't know what to do with it at the time. The textures were changed on the bridge to add bump, less ambiance, less diffusion to darken them (as Nuski suggested in the first post) and increased/decreased the scale on them and changed the mapping to cubic (as Aldaron suggested. Thanks. That was one thing that was bothering me). Added bump to the land textures and obviously changed the skies. Not sure which one I like best. Flak, the water is at 2 different heights, already. The perspective changed that on me, though. I made this a sort of sunset sky and wanted to try and put the sun behind the A-10's, but in doing that it made the foreground too dark and the tanks got swallowed by shadow.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.