Globator opened this issue on Apr 24, 2003 ยท 6 posts
Globator posted Thu, 24 April 2003 at 8:29 PM
This has totally boggled my mind to get this to work, and It remains a big problem. I used to be able to import the poser 4 skeleton figure into the program and be able to bend it about and use it as a model. However, sometime in the recent future something happened and now it simply WONT WORK. I have tried everything I can think of. Anywhere from simple dragging the .cr2 or .rsr (or whatever file suffix) file into the window, to trying to import it through the program has failed. I've tried everything, and from what I can gather, it is actually importing the bone structures, because when I go into the bone editor it has all the figure there, except for that giant flesh colored box that's usually in the middle. The best I can get from that is that the polygons arn't showing up, but that sounds a little stupid. Can anyone give me some advice on this one? It's kinda critical in my current piece. =/
Globator posted Thu, 24 April 2003 at 8:29 PM
I think I failed to mention the obvious: I'm trying to IMPORT it! lol, thx again.
JoeyAristophanes posted Thu, 24 April 2003 at 9:31 PM
Why are you importing it? Why not just bring it into the scene like any other character? The import function only really works with things like obj files, not cr2s.
PabloS posted Thu, 24 April 2003 at 10:11 PM
...and if you did it "sometime in the recent future," you'll have to wait for time to catch up. :-)
Patricia posted Thu, 24 April 2003 at 11:37 PM
By 'import' do you mean load it from the Library?
lesbentley posted Fri, 25 April 2003 at 3:53 PM
You should load the cr2 from the Figures pallet. If you use import the import function to import the "maleSkeliton.obj" it will not be posable.