Forum: Poser - OFFICIAL


Subject: Slightly OT: wireframe transition effects

steerpike opened this issue on Apr 26, 2003 ยท 9 posts


steerpike posted Sat, 26 April 2003 at 6:06 AM

What's the most straightforward way to produce this effect?

There used to be a tutorial at HappyWorldLand, but the site closed before I ever got round to using it.

A PSP-friendly tip would be appreciated, but I'm sure I could translate from Photoshop.

Thanks.


SamTherapy posted Sat, 26 April 2003 at 6:14 AM

The most straightforward way is to create it as a texture, map it onto your object and render. Make a layer with your UV template and a layer with the skin texture, then erase the bits of the template where you want the skin to show. I'm always amazed at the horrendously complex mathods some people suggest, when this one is the most simple and easy way.

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wolf359 posted Sat, 26 April 2003 at 8:03 AM

if you are going to do this with a poser figure WHY bother creating a wireframe texture map??? switch your display mode in poser to wireframe and render and save the image switch the poser display mode to fully textured and render again. open the wireframe image in photoshop. open the fully texture image in photoshop Copy and paste the full texture image on top of the wireframe and erase as desired. Ockhams razor folks... Ockhams razor :-)



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SamTherapy posted Sat, 26 April 2003 at 8:45 AM

"if you are going to do this with a poser figure WHY bother creating a wireframe texture map???" You can render at any size if you do it the way I suggested. And there's no postwork required. :)

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wolf359 posted Sat, 26 April 2003 at 9:19 AM

Uhhh...not to start a big debate about this but ..you can render at ANY size you want out of poser in wireframe mode(Page# 261 of the poser4 manual ). and as far as "post work" im erasing the skin layer to reveal the wireframe image, just as you suggest in your method :-)



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SamTherapy posted Sat, 26 April 2003 at 10:04 AM

Yep, you're correct. :) I guess it comes down to what you prefer; pre-work or post-work. Me, I prefer to have the model textured beforehand. IMO, it makes it easier to deal with fine detail if you drop the figure into a complex scene where only the figure itself is part wireframe.

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steerpike posted Sat, 26 April 2003 at 12:17 PM

Attached Link: http://poserxpage.free.fr/poserxfr/telechargement/telechargement.html

I've found a French translation of the original Happyworldland tutorial.

I think my French, like my Photoshop, is just about up to the retranslation task...


Odiemanc posted Sat, 26 April 2003 at 2:40 PM

You can also render in Mask mode, to have an Alpha Channel to make a selection from in Photoshop. = )


shadowdragonlord posted Tue, 29 April 2003 at 9:24 PM

Aye, but I think what we're looking for is the effects sequence in Photoshop or Paintshop? I'm curious if you can use alpha images to drive the transparency of a particular layer? I know it's not Poser-related, but nobody in the Photoshop forum knew how to do it... This is HappyWorldLand's method, but I am as curious as steerpike about how to do it!