Forum: Poser - OFFICIAL


Subject: Poser5 tip (possibly totally obvious)

c1rcle opened this issue on May 01, 2003 ยท 11 posts


c1rcle posted Thu, 01 May 2003 at 9:04 AM

Am I the only one who's noticed how slow the Materials room can get at times? Well I found one of the causes, it's the lights, the more lights you put in the slower the materials room gets. The Tip (finally) ----------------- Set up your model/s as normal with whatever lights you want but if you have to do anything in the Materials room delete all the lights (make sure you save the set to the library if it's a custom job). Deleting the lights will speed up the Materials room a lot.


smiller1 posted Thu, 01 May 2003 at 9:22 AM

Am I the only one who thinks that this tip is not totally obvious? Thanks for that.


Doogal posted Thu, 01 May 2003 at 9:25 AM

That'd explain a lot and this tip isn't totally obvious! Thanks, that'll help speed things up immensely!


iamonk posted Thu, 01 May 2003 at 9:37 AM

The texture preview window also shows your light being cast upon the material. This is especially noticable when you have an odd colored light in your scene.


c1rcle posted Thu, 01 May 2003 at 9:53 AM

I forgot to say all the previews will show up as black so you can't see anything till you render or add the lights back in but that's a small price to pay for the extra speed :) at least it is for me.


Tomsde posted Thu, 01 May 2003 at 9:59 AM

Perhaps the best soluation would be to set up materials with only the Poser default 3 lights. Then after your textures are applied add the rest of your lighting. How much can 3 lights slow things down anyway? Now if you're using Environmental Lighting sets or something like that I could see how it would make a big difference.


c1rcle posted Thu, 01 May 2003 at 10:18 AM

If you have a super fast processor then having the default lights won't slow it down too much, but for the guys/girls out there with 700-800Mhz machines no lights would be the best way to use the materials room :)


bloodsong posted Thu, 01 May 2003 at 4:00 PM

heyas; or use just one white light.


Tomsde posted Fri, 02 May 2003 at 11:37 AM

Or we could just all back to using Poser 4 which had a simple material dialogue without all the freaky nodes and plugs and connections. I'm of the mind that more complex does not equate necessarily to better.


BAM posted Fri, 02 May 2003 at 1:22 PM

That brings up one of my Poser wishes. Unfortunately it's daylight so I can't wish on a star... Why can't no lights mean 360 degree, flat, not shadow, global, house lighting? This would allow one to change to any view and see what they want to see during the posing, staging process. There should be a way to make lighting a later addition. P5 nodes, plugs, and connections continue to make no sense to me.


Tomsde posted Sat, 03 May 2003 at 7:31 PM

Poser lighting arrangements have always been my pet peeve. There was not improvement from V4 to V5. Hopefully Daz Studio will at least have point lighting, which I sorely miss in Poser when I compare it to other apps.