sylvestermax opened this issue on Jun 02, 2000 ยท 6 posts
sylvestermax posted Fri, 02 June 2000 at 3:45 PM
Can anyone suggest a texture or a way to create the splash effect that you would have on a beach at the point where it meets the water. Thanks, Mark
MadRed posted Fri, 02 June 2000 at 8:05 PM
One way: if you have Poser4, import the 4 'splatter' props and stretch them to shape. Hell, just import them anyway, you won't need Poser. I tried this on a WIP and it looked fair, and this was on the 'Tidal Wave' obp available somewhere. I've also used the same splatter in Poser for a goose landing on water, worked out nicely. I've only recently re-acquired Bryce(4) after 18 months without it, so I'm still boning back up on it. But ... make a cylinder (horizontal) and work with volumetrics or clouds to get the right 'mistiness.' This can be tucked into the curl of an upcoming wave for the 'pipe' effect of surfing. Haven't tried this one yet tho. And wind-blown spray, now you got me spinning! Someone MUST have a better way? ...
sylvestermax posted Fri, 02 June 2000 at 9:58 PM
Where in poser can I find the splatter props? Thanks, Mark
Eshal posted Sat, 03 June 2000 at 4:52 AM
Heya sylvestermax, If you do a search on the poser freestuff pages you should come up with them...if not try codemans site...I believe he has a link in the resources area to you right ---->Hope this helps. Regards Eshal
I'm a genetically enhanced blonde...what's your excuse? ~Eshal~
melanie posted Sat, 03 June 2000 at 8:58 AM
The splatter props might also be at Poser Props Guild. Also, another idea might be to take a terrain or symetrical lattice into the terrain editor, delete it, draw a long, uneven shape, then take it into your scene and play with cloud textures, etc. I haven't tried this, but it might work. I've been wanting this feature in Bryce forever. I keep hoping that crashing waves, seafoam, and waterfalls will be in an upgrade of Bryce, but it never happens. :( Melanie
MadRed posted Sat, 03 June 2000 at 10:51 AM
They might be 'explosion' or something similar. They work OK for localized splashes; for full-shoreline effects you are better off working with the textures and transparencies. I've found that MMT - mix, match, and tweak - is a half-assed solution, but it is always available. ;)