TCSP opened this issue on May 05, 2003 ยท 8 posts
TCSP posted Mon, 05 May 2003 at 7:24 AM
AlleyKatArt posted Mon, 05 May 2003 at 7:30 AM
Hopefully it's a FREE wardrobe! It looks great, though!
Kreations By Khrys
TCSP posted Mon, 05 May 2003 at 7:52 AM
lol... well see... its based on a dynamic suit i built but since clothification and collisions are still too wonky... its a conformer... ive since trashed it... all that work was to see if i could do it... now i can... gota rebuild the mesh (orinigally it was built for flow now its not so id like to optimize it and refine it) and refine/tweak what ive learned in the JP and so on. im so excited... i may stay up all day now! ;)
PhilC posted Mon, 05 May 2003 at 9:04 AM
Scarab posted Mon, 05 May 2003 at 10:14 AM
Mike as "Gutless Wonder" Scarab<-.....sorry...it had to be said....
TrekkieGrrrl posted Mon, 05 May 2003 at 4:07 PM
Yeah.. except that this is Don....
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hauksdottir posted Mon, 05 May 2003 at 7:03 PM
Dratskies! I was expected a naked man flapping his way up the Athenian streets, if not that golden crown he needed to measure. Meanwhile, congratulations on a major learning achievement. The guys need more clothes and more styles to their clothes. It looks pretty tight in the underarm there: what about raglan and dolman sleeves? The male waistband on trousers has gone up and down over the centuries, too. We can remember old men wearing their pants under their arms because that was the style in the 1930s... now the kids wear them halfway to their knees! While you are wrestling with the mesh, can you please try to add some variety to the current male wardrobe? Carolly
TCSP posted Mon, 05 May 2003 at 11:03 PM
thanks for the tips carolly :) i spent the rest of the day reworking the mesh... then tested again and it needs more work. ill take special care around the armpits this time cause your right it has been a bit of a problem. im still trying to break down the whole shirt in max so its been tough settling on vert/group boundries that theoretically bend and twist visualy-comparable to the mesh. tonight im going to spend my time (again) re-working it. ill post the next version (hopefully the final one) in a few hours. ~:)