kkndmaster opened this issue on May 05, 2003 ยท 3 posts
kkndmaster posted Mon, 05 May 2003 at 10:51 PM
alright so I am having some difficulty having judy's body and head have the same exact color, I remember that I used to be able to in poser 4 simply copy and paste the exact coordinates of colors for everything in general, but now I can't type in numbers for colors in poser 5 (a very bad decision on curious lab's part) so what should I do to make the head and body have the same exact colors.
TCSP posted Mon, 05 May 2003 at 11:22 PM
you can copy/paste nodes or the contents of a node... just right-click on title bar, copy... then go to the other object and right-click paste.***(on the shader window background- if bringing in a new node. OR, paste through the title bar on a node if your bringing in only the contents of a node to replace another, like in this case. your root-node) *** i get a bug that delays my pasting. so you might not see the new change take place on the object you pasted until you leave it (pick another object with the color picker) then go back to to the one you changed. it should reload with your changes then) if this is a face-room texture variation/coloration issue, i read it will be addressed in sr3. the fact that the color variations do not at this time carry over any diffuse color values to the figure/body texture !from the face room. also im looking foreward to it, it will help out alot. good luck, hope i helped.
Jaager posted Tue, 06 May 2003 at 2:11 AM
ALT click on the color area in the main material or a node and you get the color engine you want.