Forum: Vue


Subject: smoke

Marque opened this issue on May 06, 2003 ยท 11 posts


Marque posted Tue, 06 May 2003 at 11:53 AM

Without doing postwork what would be the best way to do chimny smoke? Thanks, Marque


Marque posted Tue, 06 May 2003 at 11:56 AM

chimney? lol


wabe posted Tue, 06 May 2003 at 1:13 PM

Best way is reading a tutorial or the manual :-)) Seriously, use the cloud object (a couple of speres) and sqeeze them to the wanted form and thickness. Not easy but possible.

One day your ship comes in - but you're at the airport.


Cheers posted Tue, 06 May 2003 at 1:27 PM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=298880&Start=1&Artist=Cheers&ByArtist=Yes

Smoke like this? ;o) http://www.renderosity.com/viewed.ez?galleryid=298880&Start=1&Artist=Cheers&ByArtist=Yes wabe, is right, the best way is to play with cloud object. You may find that the material needs extra tweeking, I found the luminance slider to be a very handy tweek when all else fails. The problem with really thick smoke is that you may start to see the sharp edge of the sphere object, so experiments with the transparency may be needed. Cheers

 

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runwolf13 posted Tue, 06 May 2003 at 1:48 PM

In some recent weeks, I've been playing with using rocks instead of spheres for smoke. Helps with the crisp edges.


gebe posted Tue, 06 May 2003 at 4:47 PM

Chemny smoke?? Easy!

gebe posted Tue, 06 May 2003 at 4:51 PM

Forgot to say: I used SMOKE from the special effects


Marque posted Tue, 06 May 2003 at 5:42 PM

Thanks! Was using the smoke but was getting the edges too sharp, will try it again. 8^) You don't happen to know what page in the manual covers this do you? Or where there might be a tutorial on it? Marque


sittingblue posted Wed, 07 May 2003 at 10:59 AM

Marque,
see pages 258-259. - Charles

Charles


Marque posted Wed, 07 May 2003 at 12:11 PM

Thanks! Going to start on 243 and go through the tutorial chapter. Marque


FearaJinx posted Wed, 07 May 2003 at 7:58 PM

That smoke looks good!! Johannah