Forum: Bryce


Subject: FREE Curtain Model

Baument opened this issue on May 24, 2003 ยท 9 posts


Baument posted Sat, 24 May 2003 at 7:23 PM

Attached Link: baument.com

http://www.baument.com Updated the free downloads page with 'Curtain 1'. A cloth draped over an A-frame. Enjoy! Ed

Peggy_Walters posted Sat, 24 May 2003 at 8:07 PM

Thanks! This will come in handy. Peggy

LVS - Where Learning is Fun!  
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MadDog31 posted Sun, 25 May 2003 at 10:13 AM

I like this...how exactly do you make a curtain or tablecloth, does anyone know? Is it just a really flat terrain that's heavily eroded? Just wondering because soon I'll have to figure out how to do that for a picture I have in my mind to do. MD (I may post this as a new post if nobody sees this in here.)


Baument posted Sun, 25 May 2003 at 11:38 AM

I make them in MAX mdog. I suppose you could do the terrain method but I don't remember seeing a tut out there anywhere.


Thelema posted Sun, 25 May 2003 at 11:55 AM

Good spot that one.Well worth having on file. MD one note on wall hangings (sorry I've never had to use a table cloth )I have in the past made use of varying items as curtains mainly the medeval type (full floor to ceiling) by making use of any and all poser cloaks I have as long as you don't need to see the top that is.


Baument posted Sun, 25 May 2003 at 12:19 PM

......upon thinking....... Could you not make a terrain that is a flat top 'plataeu' the size of your table and then clip the bottom off for the tablecloth......?


MadDog31 posted Sun, 25 May 2003 at 1:29 PM

I think you can do that Baument...that's worth trying I think, I'll see how it turns out and hopefully remember to report my findings. If anyone else has tried it or wants to, lemme know. MD


Baument posted Sun, 25 May 2003 at 1:39 PM

I put a tablecloth that I made in MAX at this address.. perhaps it will do if you can't make one. http://64.198.60.83/baument/models/squarecloth1.3ds


lsstrout posted Mon, 26 May 2003 at 12:36 PM

There's been a few posts on drawing curtains in the terrain editor. Do a quick search and you'll find the explanations on how they were done. Lin