amlaborde opened this issue on May 25, 2003 ยท 10 posts
amlaborde posted Sun, 25 May 2003 at 12:42 PM
amlaborde posted Sun, 25 May 2003 at 12:44 PM
artnik posted Sun, 25 May 2003 at 12:47 PM
If you can center the design a bit, or adjust it, the pattern, that is, it will probably take care of the square. The square is just part of the normal pattern,but it ends up in the wrong place because of the positioning of the texture's pattern.
amlaborde posted Sun, 25 May 2003 at 12:55 PM
Axe_Gaijin posted Sun, 25 May 2003 at 1:30 PM
Are you using an UV mapped template, or aplying a generic patern directly onto the model?
amlaborde posted Sun, 25 May 2003 at 1:46 PM
I am using a uv mapped template isnt that how it is supposed to be done.. I have never tried it before so bear with my newness. LOL
Lyrra posted Sun, 25 May 2003 at 2:40 PM
I would adjust the location of the pattern so that it is centered on both pieces. A person making such a garment out of such intricate fabric would be more likely to cut them that way. Plus it will look better IMHO. Lyrra
Axe_Gaijin posted Sun, 25 May 2003 at 2:44 PM
The remark Lyrra made is basicaly why i asked :) With a templated texture you can adjust the positioning of the patern easier then if using teh quicky method of aplying a generic pattern directly to model. You're doing nothing wrong, but I would also vote for a more symetrical placement of the pattern. Cheers, Axe.
amlaborde posted Sun, 25 May 2003 at 5:25 PM
Okay thanks to both Axe and Lyrra. I may try to get it more even or just make it black textured with maybe that pattern for the trim... I'll keep at it and show ya'll my results. Annette
tasquah posted Sun, 25 May 2003 at 5:47 PM