paul_carduner opened this issue on Jun 01, 2003 ยท 13 posts
paul_carduner posted Sun, 01 June 2003 at 12:44 AM
-:[Enjoy]:-
Hepcatbrandon posted Sun, 01 June 2003 at 12:47 AM
hey, thanks a bunch. I was just admiring your challenge entry. these should be fun to play with :-)
AgentSmith posted Sun, 01 June 2003 at 1:32 AM
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paul_carduner posted Sun, 01 June 2003 at 1:52 AM
hmmmm very strange... its doing some weird stuff. I tried the other mesh files i had made earlier and got similar effect with several parts missing and off to the side really big. I will try rebuilding the mesh until it works
AgentSmith posted Sun, 01 June 2003 at 2:14 AM
Ah...this happens from time to time with .3ds's and Bryce. I'll try bringing it into another program, see if it still does that. AS
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AgentSmith posted Sun, 01 June 2003 at 2:21 AM
Yeah...loads into other apps just fine. This is just a bug (pardon the pun) with Bryce and some, not all, .3ds's. I don't know what it is about certain .3ds's that does this. Doesn't happen often. Uhm...anyway you can package this up as a .dxf? Or would that affect the mesh? AS
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AgentSmith posted Sun, 01 June 2003 at 4:59 AM
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derjimi posted Sun, 01 June 2003 at 7:03 AM
What kind of Zip-File is THAT? grin Anyway, thank you for being so generous. Jimi
Doublecrash posted Sun, 01 June 2003 at 10:05 AM
Thanx a lot! I love bugs! :)
paul_carduner posted Sun, 01 June 2003 at 10:10 AM
hmmmm... DXF would work... if you wanted to download an 84 mb file :)... but thanks to the power of 7-zip... thats only 3mb! Now the DXF version is on my site -:[Enjoy]:-
Slakker posted Sun, 01 June 2003 at 10:10 AM
those are very nice looking. Very nice and detailed.
catlin_mc posted Sun, 01 June 2003 at 2:52 PM
You can never have too many bugs...........unless they are eylash bugs, those I could do without. YUCK! Thanks for the models Paul I think I'll try making something really creepy with them. 8) Catlin
AgentSmith posted Sun, 01 June 2003 at 3:55 PM
Yeah...found out about the .dxf after I tried doing it my self (81Mb), but...it loaded WAY faster than a .cob version. Thanks again. AS
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