snekkis opened this issue on Jun 02, 2003 ยท 3 posts
snekkis posted Mon, 02 June 2003 at 11:35 AM
Just trying out this feature. I'm rendering a Poser character with Sky Light and indirect lighting with a blue sky. The character turns blue and that is not my intention. Is it possible to have other settings that will preserve the texture colors on the Poser character using Global Ill.?
I want to use it with sky, terrains, trees and characters.
tkane18 posted Mon, 02 June 2003 at 11:40 AM
If your sky is primarily blue and your only source of light, then your scene will be mostly blue. Have you added any sun light? Try adding that then turn down the Sky Light setting a bit.
snekkis posted Mon, 02 June 2003 at 12:54 PM
Yeah, I see now... I used the tutorial settings, no other light source, no ambient. Thanks