snekkis opened this issue on Jun 02, 2003 ยท 3 posts
snekkis posted Mon, 02 June 2003 at 11:35 AM
Just trying out this feature. I'm rendering a Poser character with Sky Light and indirect lighting with a blue sky. The character turns blue and that is not my intention. Is it possible to have other settings that will preserve the texture colors on the Poser character using Global Ill.?
I want to use it with sky, terrains, trees and characters.