Forum: Poser - OFFICIAL


Subject: Bullet Time help

TurManveru opened this issue on Jun 04, 2003 ยท 7 posts


TurManveru posted Wed, 04 June 2003 at 11:52 PM

I'm new to Poser 4 (and the 3D scene, having been trained in more traditional mediums) and I'm looking for a way to duplicate the bullet trail effect seen in The Matrix. I have made a model in Bryce to possibly use as the trail, but I don't know how to make good textures for it so that it appears translucent. Or maybe there's a better way to go about it... In any case, anyone who has any ideas is welcome to post. Thanks!


smiller1 posted Thu, 05 June 2003 at 6:12 AM

It's been a while since I saw the Matrix, so I hope I am visualising the correct effect. How about creating lots of bullets that follow the same path, each one frame behind the other, and then make each bullet slightly more transparent than the one in front of it?


Little_Dragon posted Thu, 05 June 2003 at 6:14 AM

If you're rendering in Bryce, try making the material refractive.



SAMS3D posted Thu, 05 June 2003 at 8:16 AM

First of all welcome to Poser and Renderosity. I can't help you, just wanted to say welcome. Sharen


RawArt posted Thu, 05 June 2003 at 8:22 AM

Unless this is an animation.....maybe it would be easier to do this in post work. Thats how I would tackle it.


lelionx posted Thu, 05 June 2003 at 10:26 AM

i'm guessing you're talking about the wave efx that follow the bullets. you could probably do somthing with a series of two sided square props by making a texture and a trans map for them or maybe using a series of torus props with trans maps.


Lyrra posted Thu, 05 June 2003 at 12:47 PM

If you're doing this in Bryce, you might have better luck asking in the Bryce forum. Plus I think some people did this after the first movie came out, so you might want to search these two forums for 'Matrix' or 'bullet time'