Forum: Poser - OFFICIAL


Subject: making my poser people sweat

estherau opened this issue on Jun 05, 2003 ยท 12 posts


estherau posted Thu, 05 June 2003 at 6:49 AM

Does anyone know the best way to make skin perspiration (besides exercise I mean) eg using photoshop on a texture or bump map. I already know about making the highlight lighter in the materials editor and also about using the plastic wrap filter on photoshop. but I would like to get that same look that colm achieved with his beach baby texture on the runtime dna website. I don't have poser 5. I just have poser 4. Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


nickedshield posted Thu, 05 June 2003 at 8:37 AM

Attached Link: http://www.renderosity.com/homepage.ez?Who=dalinise

Try this http://www.renderosity.com/homepage.ez?Who=dalinise. It's for tears but might be adaptable.

I must remember to remember what it was I had to remember.


Marque posted Thu, 05 June 2003 at 9:03 AM

Colm took pics of her with oil on her skin. So unless you do that you won't get the same look. 8^) Marque


ChristianB posted Thu, 05 June 2003 at 11:13 AM

Don't know what to tell you, It is real easy in p5 using the anisotropic node, an effect like this usually requires raytracing. Good luck. Christian


Berserga posted Thu, 05 June 2003 at 11:16 AM

I think a combination of a bright and small-ish highlight and a strong bump map produces pretty good sweat right in Poser. Then you could deform a few spheres and make them transparent and shiny to be sweat drops. Just a few, strategically placed to sell the illusion.


SimonWM posted Thu, 05 June 2003 at 1:33 PM

Anisotropic node? Could you offer an example?


Berserga posted Thu, 05 June 2003 at 1:56 PM

I havn't used it in P5. But there is a similar Shader in Truespace. What it does basically is changes the way an objects reflectance or specularity looks from different angles. I'm not sure how this would apply to sweat though. and if the P5 shader is anything like The TS one It probably increases render times substantially.


compiler posted Thu, 05 June 2003 at 3:56 PM

I used the anisotropic node on the barbarian skin (with some post work) and on volptuous Koshini's skin under her shower. It is a Poser 5 feature. As you see, it is better for simulating wet skinned seen from afar. With a little tweaking, you can get better results (see the tutorial on CL's site) http://www.renderosity.com/viewed.ez?galleryid=409242&Start=1&Sectionid=0&filter_genre_id=0&Form.Se http://www.renderosity.com/messages.ez?Form.ShowMessage=1267460


Nance posted Thu, 05 June 2003 at 4:12 PM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=994739

Although it was more for a "just-outta-the-water" wet look, we got some nice effects using bumpmaps & highlights in this thread: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=994739

Irish posted Thu, 05 June 2003 at 5:34 PM

Check out [RDNA](http://host1.bondware.com/~syydr/) and look in their Free Stuff for Tonals - the Wet Look gives the appearance of perspiration and you use it in different degrees, which looks like this:

:)
Irene


estherau posted Fri, 06 June 2003 at 7:50 PM

Thanks for all that. I would buy beach baby for V3 like a shot, only Colm doesn't sell the dry one for V3, and my V3 can't go around wet all day every day. I wish I had the texture converting thingy but they don't make it for a mac. Love Esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Gareee posted Sat, 07 June 2003 at 6:26 AM

"tonals" search yeailded 0 results. "tonal" did seem to find it, but the "full story" errored out. Nothing named tonals in the free stuff area. Bottom line: they maybe used to be there, but no longer are...

Way too many people take way too many things way too seriously.