mimimimi opened this issue on Jun 09, 2003 ยท 11 posts
mimimimi posted Mon, 09 June 2003 at 1:53 PM
On the next picture you can see the sene with the bridge visibility turned off
mimimimi posted Mon, 09 June 2003 at 1:54 PM
ockham posted Mon, 09 June 2003 at 1:58 PM
You need to uncheck the "smooth polygons" choice in the Render Options.
mimimimi posted Mon, 09 June 2003 at 1:58 PM
Mazak posted Mon, 09 June 2003 at 2:06 PM
This problem should be insert in Poser FAQ, every 2nd post is the same question. No one use the search function. Mazak
fretshredder posted Mon, 09 June 2003 at 3:27 PM
what Mazak is trying to say is... your object is ballooning up like that because you have "Smooth Polygons" checked in you render settings. Just uncheck it and you should be all set.. It is a popular question tho ...LOL /gz
Mazak posted Mon, 09 June 2003 at 3:54 PM
g and ockham answered the question before mimimimi post the last picture... a very popular (copy and paste) question ;-) Mazak
raven posted Mon, 09 June 2003 at 4:25 PM
I'd just turn off smoothing in the prop's properties, and leave smooth polygons checked in the render options.
lesbentley posted Mon, 09 June 2003 at 7:02 PM
Scathdebas posted Mon, 09 June 2003 at 11:36 PM
So when SHOULD we smooth polygons?
queri posted Tue, 10 June 2003 at 3:28 AM
You can smooth polys every time as long as you turn them off on props and sets. Use the properties window. Smoothpolys does wonderful things to Bombshell hair, DW hair, Jim Burton hair and skin curves. Emily