Forum: Bryce


Subject: New over, under water tutorial

Zhann opened this issue on Jun 14, 2003 ยท 6 posts


Zhann posted Sat, 14 June 2003 at 12:59 AM

Attached Link: http://www.renderosity.com/tut.ez?Form.ViewPages=254

I know this is for view, but it'll work in Bryce also, picked up some pointers...:)

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AgentSmith posted Sat, 14 June 2003 at 6:06 AM

Could you make it work? Page 3 is the key to it all, and I couldn't make heads or tails of it. AS

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foleypro posted Sat, 14 June 2003 at 7:36 AM

Yep I understand... For bryce users do this... 1.Go to your RIGHT view Camera 2.Cick on the BLUE 2D plane in the Create menu 3.Rotate the 2D plane(I think he meant 2D and not the Infinite plane) so it is Flat or Horizontal 4.Bring the 2D Plane right up to the camera and make sure it is right in the middle of the Camera(You will have to play with the distance to get what you want),You will be able to tell by the Camera Lines(Field of View) which will give you the upper and lower view of the Camera,Now add your Water Texture to the 2D plane and set your Bump map higher and then Render and Play with the settings... I think this is what they were trying to convey...


sailor_ed posted Sat, 14 June 2003 at 7:49 AM

Here's a bryce image of the effect. I put the 2D plane just in front of the camera. The terrain is "Crater Lake" from the presets.

foleypro posted Sat, 14 June 2003 at 6:45 PM

Yep thats what I meant...Now to livin it up use a Mountain plane instaead and just go into the terrain editor and apply "Rolling Hills" and there ya go a wavy line instead of just straight...


Zhann posted Sun, 15 June 2003 at 12:38 AM

See, got you guys thinking...I have so far, 6 over/under water tuts and they all have different things to offer...8)

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