Forum: Poser - OFFICIAL


Subject: Need opinions on my new Savannah - GND (Girl Next Door) texture

cmjackson opened this issue on Jun 14, 2003 ยท 9 posts


cmjackson posted Sat, 14 June 2003 at 3:12 PM

It's a nude texture, at the moment and there is 3 different eyebrow colours, light brown, dark brown and a red-brown. The head is photorealistic and the body is handpainted. I just want to know if it looks real and convincing. Hopefully i'll do makeup, the odd tattoo and different nails and prehaps a beauty spot if i can make it look real. cunstructive critisum welcomed. Claire xxx

SamTherapy posted Sat, 14 June 2003 at 3:32 PM

The skin looks pretty good, but the eyebrows look painted and the lips appear too hard edged and plasticky.

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cmjackson posted Sat, 14 June 2003 at 3:50 PM

You got me there, sorry the eye brows are painted and real. They where a weird shape so i tried to make them better using the clone tool but that distorted the hairs so i just put a slightly opaque layer of color over them. I just remembered that the lips have a white highlight on them through poser.

Patricia posted Sat, 14 June 2003 at 4:17 PM

Lips are much improved, but the brows kind of look 'overplucked'...could you maybe go back and include more of the photo brows all around the edges? Then you could selectively erase hairs you didn't want. I like the skin texture, BTW :)


hankim posted Sat, 14 June 2003 at 10:59 PM

I really like the skin detail -- blemishes, freckles, etc., go a long way towards avoiding the "plastic" look. On a separate but kind-of related note, you might try increasing the focal length of your camera for this tight of a headshot to increase realism and "fishbowl" distortion, if that makes any sense. Keep going, you're doing great :-)


cmjackson posted Sun, 15 June 2003 at 2:47 PM

Sam and Patricia, does this look better?

SamTherapy posted Sun, 15 June 2003 at 2:58 PM

Yay! Much better.

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Patricia posted Sun, 15 June 2003 at 3:23 PM

Yes! Much more natural :) BTW, what focal length is your camera set at? You might want to try a higher number to see the texture with less distortion...I use 80 when I'm working on a face :)


cmjackson posted Sun, 15 June 2003 at 3:37 PM

Ok thanxs 4 the tip Pat, thanxs Sam.