Forum: Poser - OFFICIAL


Subject: HELP, too many objects in my Poser4 scene?

Tintifax opened this issue on Jun 16, 2003 ยท 6 posts


Tintifax posted Mon, 16 June 2003 at 3:09 PM

I just built a scenery that consists of about 94 props. Everything seemed OK, when I saved this scene as *.pz3. When I loaded it again, the props where all here, but some of the props just forgot the transistion and rotation they should have and thus were located at the default place. Is this a known issue? What can i do against it? I'm using the german version of Poser 4.0.3. - Walter


geoegress posted Mon, 16 June 2003 at 6:27 PM

weird- I haven't had that problem or seen it posted here before- bookmark


3dgRobi posted Mon, 16 June 2003 at 7:45 PM

94 props ist ne menge, Walter. Hast du welche davon Gruppiert? ;] - Ernst


lesbentley posted Tue, 17 June 2003 at 8:35 AM

Try Edit>Memorize>All, (ALT+CTRL+A). It might help, I'm not sure.


Tintifax posted Tue, 17 June 2003 at 10:25 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=424332&Start=1&Sectionid=1&filter_genre_id=23&WhatsN

I restarted from scratch and this time it worked. All 94 props in. You can see part of this scenery in the Poser/Architecture Gallery. It seems that I found a Poser4 bug. I looked through the *.pz3 file and found the translation coordinates of some object were zero. So this happened during saving the file. After restarting Poser this bug was gone. Weird? Well everythings fine now. I just save and reload a complex scene step by step in case the bug returns. Thanks for your help - Walter PS.: Ich habe keine gruppiert. Die Menge kommt einfach daher das diese Halle aus vielen Teilen (Boden, Wandstke, Slen, etc.) besteht und damit beliebig neu kreiert werden kann.

3dgRobi posted Tue, 17 June 2003 at 12:50 PM

hehe wollte einfach nur was deutsches schreiben ;] freut mich, dass du das problem behoben hast. die halle ist fett ;] - ernst