pigfish opened this issue on Jun 18, 2003 ยท 7 posts
pigfish posted Wed, 18 June 2003 at 10:05 AM
I recently made a couple of pictures in P5 using the FireFly render engine and am having the same problem in both. In the one I have posted, the left sleeve is not "in the couch" but rather not showing up. I also made a leather duster texture/transparency map for the V3 morphing long dress but the inside of the back would not show up when rendered. I have unchecked the don't show backwards polygons box. Is there anything else I can do?
pigfish posted Wed, 18 June 2003 at 10:08 AM
3ncryptabl3_lick posted Wed, 18 June 2003 at 1:26 PM
unchecking 'remove backfacing polygon' is the only thing that would do this i think. It must reside in the texture then, maybe how the transparency interacts with backfacing polygon...?
pigfish posted Wed, 18 June 2003 at 7:56 PM
Do I need to check remove backfacing polygon for it to show up? I'm confused. You can tell I don't do any actual modeling.
3ncryptabl3_lick posted Wed, 18 June 2003 at 8:06 PM
if you check it, they will not come.
pigfish posted Thu, 19 June 2003 at 12:18 AM
I did not check it and they still didn't come. Do I need to have someone with lightwave flip the polygons in that area in the obj file?
3ncryptabl3_lick posted Thu, 19 June 2003 at 2:40 PM
If you flip the normals you'll get the same problem only on the outside of the garment. I think you can do that on the import, try it. What exactly are your texture and render settings? can you post a screenshot of the settings for that red garment and your render settings? Also a screenshot of the texture settings for the couch.