Forum: Poser - OFFICIAL


Subject: Reflect problem still....

Deal opened this issue on Jun 19, 2000 ยท 3 posts


Deal posted Mon, 19 June 2000 at 11:12 PM

O.K. here is the settings and two pics, one of the hammer with the tex map (just the grid) and the other with the reflection map applied. no matter what I change the settings to the reflection map doesnt work thanks for any help:)

jschoen posted Tue, 20 June 2000 at 1:43 AM

The "Reflective Color" has to be anything but black! It looks like you have it black above, try a light grey, or better yet white. Also remove the Texture map" (hammer21.bmp) or change it's strength to a much lower value (50% or less). I think this is also screwing with the reflection map. I'm not sure if you can have a reflect map and a tex map together. And if you can I'm sure the tex map must have white or black where the reflection is going to show. Never tried it. I have always used the reflect alone. Since the entire object I was using was completly metal with no texture. Bump and transparency should be no problem though. Hope this helps. James


bloodsong posted Tue, 20 June 2000 at 7:12 AM

heyas; a reflection map will work on top of a texture map. you'll get different results if you do the multiply through texture map and/or multiply through lights deals. play with them to see which one might be best. is that a smiley face on his hammer??? lol! (he's looking real good, btw. is that the zygote cape?)