fretshredder opened this issue on Jul 05, 2003 ยท 6 posts
fretshredder posted Sat, 05 July 2003 at 12:56 AM
I am working on something and ran into the weirdest thing. Using Danie and Marfono and Abraham's new Mansion set I was applying a pose. When I applied the pose the Left Ring 1 finger joint jumped waaaaaaaaaay outta place. There is no IK turned on, and I am not sure what I need to do to get that derned finger joint back in place. Can someone help me out?
See the attached image as a visual aid
Hey, TIA
/gz
The 4th Party posted Sat, 05 July 2003 at 2:20 AM
try edit/restore/element that shoutd put it back into place, then bend it with the dials
steveshanks posted Sat, 05 July 2003 at 5:33 AM
Vicky 3 right?....i had exactly the same thing with a pair of gloves and spent ages trying to fix it till i realised its one of those quirks like the mike collar....to fix it do like 4th partys says...Steve
mountainmaster posted Sat, 05 July 2003 at 5:38 AM
Attached Link: http://www.3duniverse.co.za/freestuff.asp
Is this V3? 3D Universe has a fix for this.Simderella posted Sat, 05 July 2003 at 6:07 AM
yeah, if its V3 get that free V3 finger lock tool, it instantly fixes the 'broken finger' look. It doesn't lock the hand in place it just shifts the fingers along the z-axis (i think) and they go back to looking perfect!!! I use it all the time ;)
fretshredder posted Sat, 05 July 2003 at 11:39 AM
Excellent! Thank you all for the help. Yes I am using V3, and yes that 3D universe fix (as well as 4th party's suggestion) worked like a charm. That was definitely a first for me (seeing the finger joint shoot out like that when not using some sort of IK).. Thanks again all... back to rendering!!! /gz