Kutter opened this issue on Jul 08, 2003 ยท 4 posts
Kutter posted Tue, 08 July 2003 at 10:56 AM
Hey all, Is it just me, or... I'm refering to the manual, pages 176 (from the heading Procedural colors) to about page 188. Is this actually written in english??? LOL. What I mean is, no matter how many times I read it, I can't for the life of me figure out how the correlation between a filter and the function work (I cant 'visualise it' in my head at all) I've been playing with procedural textures for about a week now, and I have to say that they are so massivly underused its frightning! These things are amazing and totally underestimated. My problem is that I just don't have any clue as to how to 'work out' which ones i need to create a certain effect. For example I wanted to see how realistic I could make wood with procedural textures, and in the end I got there. But I didnt get there with any 'knowledge' of using filters etc... All I did was play around until I got the right look and feel. For my mind this cannot be the way to do this. There are not hundreds of preset filters and functions for nothing! They can be used in a controlled manner to create exactly the textures you need... But I'm driving myself nuts trying to find an easy way to work out how. Can anyone throw some light on this for me? Because the manual's "This is how it works: for each point of the surface, the function calculates a... blah blah blah... Huh?? Just dosn't do it for me :) Cheers, Kutter