robert.sharkey opened this issue on Jun 26, 2000 ยท 5 posts
robert.sharkey posted Mon, 26 June 2000 at 7:01 PM
Lemurtek posted Tue, 27 June 2000 at 12:05 AM
looks pretty good, I especially like the grey accordian-thingee (for want of a better name :) on the forearm. Depends on the look you want, hi-tech smooth all it needs is a texture I thing, if you're going for a more retro-tech, you might add some detail, rivets or bands or other type gadgetry. For more alien look, you could add some spikes on the back of the upper arm.
bushi posted Tue, 27 June 2000 at 12:25 AM
The fingers are kinda creepy. Good work! You might want to add more 'pipes' going from the wrist to the elbow. You have three on the back of the hand so it having the same number would balance it. I think maybe adding a fourth one would be a good idea. It would make it like the tendons on a human hand.
brschmidt posted Tue, 27 June 2000 at 6:44 AM
Great looking model. Just a couple of thoughts - maybe indent the elbow cylinder with a boolean so it looks like a cylinder in a sleeve to allow for pivoting... and possibly a similar joint at the wrist. And I like Lemurtek's suggestion on details. Again the model is looking great and these are just thoughts.
robert.sharkey posted Tue, 27 June 2000 at 5:12 PM
Thanks for your suggestions. I think Bushi is right with the number of pipes. I will check how it looks with a cylinder on the wrist, like brschmidt sayd. The model will receive also a panel with swith and LED's for Oil, Fuel, Coolingfluid and so on. This would be placed behind the wrist. I think this is the best place for the ergonomy of the left hand/arm. For me the trickyest thing would be the texture, especially at the zone where the normal skin goes over in the more mechanical zone. Thanks again for your help. SHARKEY