mpm7 opened this issue on Jun 27, 2000 ยท 4 posts
mpm7 posted Tue, 27 June 2000 at 10:02 PM
if anyone can help me I will be forever in gratitude I have 200+ render 3D images (character animation) that I want to convert into sprites for a videogame.Each image is saved as an RGB windows bmp at about 2"X2". I know a little about batch scripting in PS but not enough.I need to find a less timeconsuming way of indexing each image, changing the first color in the table, and sizing down the image and saving as is (windows bmp).Is there a way to do this in photoshop.I've been told no and yes , but the yes said I had to import as many images into one document, index that, export and than run an action .....I'm confusing myself now, well something to ponder over anyways