magne opened this issue on Jul 11, 2003 ยท 12 posts
magne posted Fri, 11 July 2003 at 4:53 AM
I have always have problems with cameras in cramped spaces, a normal scaled living room or kitchen is cramped by this standard. To me it look like, the default camera is floating 5 meter away from there it point at. This makes setting up a scene very hard. You always end up outside the wall, it not always possible to remove the outer wall and you often have problems with other objects. Is it possible to make the camera closer to the target without have to make close up pictures or get the fish eye view? I would also like a camera that rotate around itself not around there it points. That would be very useful for indoor navigation, you could move around as in a 3D game with clipping disabled. Does anybody have any tips? Is there any tutorials about cameras? Magne