Staale opened this issue on Jul 11, 2003 ยท 24 posts
Staale posted Fri, 11 July 2003 at 7:39 AM
Staale posted Fri, 11 July 2003 at 7:40 AM
Staale posted Fri, 11 July 2003 at 7:44 AM
Staale posted Fri, 11 July 2003 at 7:45 AM
Staale posted Fri, 11 July 2003 at 7:47 AM
Staale posted Fri, 11 July 2003 at 7:48 AM
Staale posted Fri, 11 July 2003 at 7:49 AM
Staale posted Fri, 11 July 2003 at 7:50 AM
Staale posted Fri, 11 July 2003 at 7:52 AM
Staale posted Fri, 11 July 2003 at 7:54 AM
kobaltkween posted Fri, 11 July 2003 at 11:28 AM
what is plh?
kobaltkween posted Fri, 11 July 2003 at 11:31 AM
d'oh! sorry, nevermind, just hadn't read further down the forum.
Marque posted Fri, 11 July 2003 at 12:13 PM
LOL I did the same thing cobalt and then deleted it. Marque
LaurieA posted Fri, 11 July 2003 at 1:17 PM
Fantastic!!! A truly real-looking body shape!! :o). Are they gonna be available for sale or free? Are they, huh? Please, please say yes! LOL ;o) Laurie
Ghostofmacbeth posted Fri, 11 July 2003 at 1:31 PM
I still don't know what it is :) .. So what is it? Ad looks good
LaurieA posted Fri, 11 July 2003 at 1:56 PM
PLH=Poser's Little Helper :o). A program that helps you to make .obj morphs injectable. Since I don't do morphs (because I can't...hehehe)...I'd just LOVE to have the one's Staale did. I adore the one where the woman actually has hips and thighs like normal women do :oD. Laurie
LaurieA posted Fri, 11 July 2003 at 2:00 PM
Even the fat ladies look more realistic....not the chunky fat morphs that Daz has for V3. Most of the fat ladies that I know (and I can almost include myself in that category...hehehe) look more like Staales big girls and not like the Daz heavy morphs. Don't know anyone who has fat chunks at the wrists and ankles. They just get thicker, not chunky ;o). Laurie
nikitacreed posted Fri, 11 July 2003 at 3:18 PM
Fantastic!!!
Ghostofmacbeth posted Fri, 11 July 2003 at 3:48 PM
Ahhh .. I am guessing I can't use it probably . Had to do a search to try and figure out what it was.
lesbentley posted Fri, 11 July 2003 at 6:06 PM
Great stuff Post #4 is a real cute! P.S. Is it posible to use PLH on a full body object made by loading a cr2 in Poser 4, zeroing the rots and trans, then exporting as obj from the interface? I have tried this but can't get the resulting obj to work properly in PLH, PLH works fine when I morph the original P4NudeWom.obj in ZBrush, but I do a lot of my morphs with magnets in the Poser 4 interface. I don't know much about modeling or OBJ files so perhaps I am missing something obvious here, any particular export options I should use, I have tried ticking everything, and everything except "As morph target". Any help much apreciated.
PabloS posted Fri, 11 July 2003 at 8:38 PM
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Staale posted Wed, 16 July 2003 at 10:58 AM
Sorry for the slow reply, somebody must have slipped me internet methadone as I seem to be totally of the hook, I can go for days without surfing. They will be available for free or for sale, I havent decided, I regard posette to be a free model but I havent decided about V3. Strangely enough I never thought of the poser exported .obj files when I made PLH so I never tested it against them. Do you export the entire model or just a part of it? Magnets is one of those things in poser I never use. I have to check how the poser exported .obj files contains before I can answer this.
Staale posted Wed, 16 July 2003 at 1:28 PM
Select first and last option during .obj export so that group names are called hip and not hip:1, poser adds a figure ID ( :1, :2, etc ) after the group name internally and if you use the default export setting the exported .obj also have this group name ending. You should also export a full model first and use it as the original .obj sins poser might not export the model perfectly. To find out load original V3 as the original model and load a full Poser exported V3 as a morph target, when you calculate the morph zero deltas should be produced. If deltas are produced use the delta filter to find out how inaccurate the poser export is. If the inaccuracy is large use an unmorphed Poser exported V3 as original as it will have the same errors as the morph and therefore it should produce less morph slag during calculation. If you have an .obj with the :1 ending then you should be able to morph them against the original V3 by using the Group Fix tool and manually select the group relations. Staale
lesbentley posted Wed, 16 July 2003 at 6:20 PM
Thanks Staale. My motherboard died the other day so I will be without my own PC, and without Poser for at least a few days. As soon as I am up and running again I will try your suggestions.